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Competition details

Competition details, rules and requirements of entry.

CyberTaipan is a fun competition that brings together people with different skills from diverse backgrounds. There are a few rules that teams must follow:

How does the competition work?

Each team must play a series of online qualifying rounds, which will challenge them to learn about networking, cyber defence and cyber security. If the team scores higher than most of the other competing teams on the leader board, then they will be invited to play in the National Finals, a face-to-face competition which determines the ultimate champion team for the year.

All rounds of competition in CyberTaipan, with the exception of the National Finals Competition, take place online. Teams may compete from any location; many participate at their school, organisation, or public library. Competitions take place at specified times throughout the school year. Teams must complete all their work during one six consecutive-hour period on the scheduled days of the competition window. They may only have one instance of an image open at a time.

Team organisation

CyberTaipan teams consist of the following team members:

Team coach

CyberTaipan coaches are the backbone of the competition. CyberTaipan requires an adult to register as a team coach before any students are permitted to register or compete. Coaches are employees or officially affiliated adults approved by a participating school or educational organisation to act as the administrative lead of a CyberTaipan team. Having one, and only one, adult coach on record for each team is a non-negotiable requirement.

Coaches DO NOT need to be technically savvy, as teams are welcome to work with technical mentors, but all coaches are responsible for the following: 


Each CyberTaipan team must consist of between two and six competitors enrolled in the participating school, organisation or community group. While up to six students are permitted on each team’s roster, a maximum of five students are permitted to compete at any one time during a competition round. The competitor not competing may act as a substitute, and cannot assist the active competitors.

A competitor shall compete on only one team during a CyberTaipan season. To be a competitor, students must be over the age of 12 and under the age of 18 on or before the registration deadline.

Technical mentor(s)

Technical mentors are IT-experienced individuals who volunteer their time to teach cyber defence skills and cyber ethics to CyberTaipan teams. All mentors are required to register on the CyberTaipan website and successfully complete a Working with Children Check (or equivalent) before being added to the list of approved mentors. The minimum age for mentors is 18 years.

Mentors must not teach hacking skills or offensive cyber tactics to competitors, and meet with a team only with the coach’s approval. One or more registered mentors may be chosen by a coach to assist in training his or her CyberTaipan team(s). Teams are not required to have a technical mentor. CyberTaipan technical mentors are welcome to assist multiple teams. There is no minimum time commitment for technical mentors. A mentor can volunteer on a guest lecture basis or commit to training a team throughout the competition season. Suggested responsibilities include the following:

Team assistant(s)

Team assistants are adult volunteers who provide non-technical support and encouragement to the team, such as assisting with scheduling, set-up, snacks, and transportation. Team assistants are required to register on the CyberTaipan website and successfully complete a Working with Children Check (or equivalent) before being added to the list of approved assistants.

Before the round

During the round

After the round